AI Insights · Timothy · April 2022
Top 5 Tabletop Board Games on Android in the US - Q1 2022
Discover the performance of the top 5 tabletop board games apps on Android in the US during Q1 2022, with insights on downloads, revenue, and active users.
The first quarter of 2022 saw noteworthy performances from the top 5 tabletop board games on the Android platform in the United States. Here’s a detailed look at how these popular games fared in terms of downloads, revenue, and active users.
YAHTZEE With Buddies Dice Game from Scopely exhibited a steady performance in Q1. Weekly revenue started at around $493K at the end of December and experienced minor fluctuations, peaking at approximately $482K in late February. Weekly downloads showed a slight decline from 22K in late December to about 18K by the end of March. Active users remained relatively stable, hovering around 250K throughout the quarter.
Yalla Ludo - Ludo&Domino by Aviva Sun saw impressive growth in weekly revenue, starting at $73K in late December and reaching a peak of $217K by the end of March. Downloads fluctuated, peaking at around 22K in early March before dropping to 9.5K by the end of the quarter. Active users showed a similar trend, peaking at 163K in mid-March and then declining to 133K by the end of the month.
Dice With Buddies™ Social Game, another game from Scopely, maintained a consistent revenue stream, starting at $73K in late December and ending at approximately $76K in late March. Weekly downloads were relatively low, peaking at around 5.3K in early February. Active users showed a slight increase from 21.8K at the end of December to about 23.3K by the end of March.
Backgammon - Lord of the Board by Beach Bum Ltd. saw a steady revenue stream, starting at $72K in late December and reaching $77K by the end of March. Downloads peaked at 2.9K in mid-January, with active users showing a gradual increase from 26.7K in late December to around 30.6K by the end of March.
Chess - Play and Learn from Chess.com demonstrated consistent performance in Q1. Weekly revenue started at approximately $57K at the end of December and slightly declined to $41K by the end of March. Downloads showed a minor decline from 23.7K to about 17.3K over the quarter. Active users remained strong, starting at 448K and peaking at 461K in mid-March.
These insights were derived from Sensor Tower, where you can find more detailed analytics and trends for mobile apps.